A STEAM X D WORKSHOP FOR PRE-UNIVERSITY STUDENTS: PREPARING STUDENTS FOR TRANSDISCIPLINARY APPLICATIONS
Editor: Buck, Lyndon; Grierson, Hilary; Bohemia, Erik
Author: Anariba, Franklin; Fearnly, Lyle; Foong, Shaohui; Lee, Chee Huei; Tan, Mei Xuan; Wong, Wei Pin; Tan, Da Yang; Cheah, Chin Wei; Yokoyama, Setsuko; Sudhindra, Shravya Thandlam; Ang, Lay Kee
Institution: Singapore University of Technology and Design, Singapore
Section: Responsible innovation in design and engineering education
DOI number: 10.35199/EPDE.2023.87
In this work, we introduce the Singapore University of Technology and Design (SUTD)’s STEAM x D (STEAM = Science, Technology, Engineering, Arts and Mathematics, and D = Design Thinking) transdisciplinary collaborative workshop, which was carried out for a total of 47 participating high school students (18-years old) in which about 40% were female students. In this 5-day workshop the students worked in teams of 4 to 5 students along 10 SUTD faculty members from several disciplines, 11 SUTD undergraduate helpers, and members from the Multi Rotor club to solve a design challenge using a systems approach complemented with human-centric, design thinking, and technology-based elements as part of our daVinci@SUTD immersion programme, which seeks to inspire youth in human-centered design and innovation that are grounded in STEM education fused with the understanding of Humanities, Arts, and Social Sciences to serve greater societal needs. In general, survey feedback showed high levels of student engagement, awareness of using engineering, technology and design thinking to solve real-life problems, and an overall students found the workshop useful and insightful.