SIG Library

Query returned 1880 results.

(RE) NAMING THE PEOPLE AT THE CENTRE OF DESIGN PROCESS

Green, Clare // 2023
Names used to describe the people our design projects are intended for are both stabilised and questionable. Human-Centred and User-Centred approaches are still at the core of design activity, but ...

A COMPARATIVE ANALYSIS OF DESIGN AND MANUFACTURE TEACHING IN MECHANICAL ENGINEERING

Masen, Marc; Butt, Ahmed Tamkin; Agg, Chloe // 2023
This paper draws parallels and contrasts between the Design-focussed learning tracks of the Mechanical Engineering courses at Imperial College London (ICL) and Nottingham Trent University (NTU). ...

A Critical Appraisal of Mixed Reality Prototyping to Support Studio Design Education

Ranscombe, Charlie (1);Zhang, Wendy (2);Snider, Chris (3);Hicks, Ben (3) // 2023
Mixed Reality (MR) technologies are widely available and applied in a variety of design and engineering applications. MR prototypes capture the respective benefits of physical and digital prototypes ...

A CRITICAL CURATION OF SOLUTION REPERTOIRE BY FIRST TIME DESIGN STUDENTS

Smits, Aletta; Van Turnhout, Koen // 2023
Design education has a nuanced relationship with examples. Although they are considered useful teaching tools, their use is often restricted to illustrating the design theories and principles around ...

A Data Driven Tool to Support Design Team Composition Measuring Skills Diversity

Chiarello, Filippo (1,5);Spada, Irene (3,5);Barandoni, Simone (4,5);Giordano, Vito (1,5);Fantoni, Gualtiero (2,5) // 2023
hese reasons we propose a tool that aims to map the design skills of students to optimise team composition. The tool is based on a questionnaire grounded in the design theory and aims at measuring ...

A drawing education programme focusing on enhancing abstraction ability

Yagisawa, Masaki;Iijima, Junichi // 2023
This study considers the 'three sub-abilities' that constitute the abstraction ability and focuses on drawing as an education for acquiring them. Focusing on the similarity between the process of ...

A Kansei-Engineering-based active learning module for familiarizing middle-school students with basics of product design

Papantonopoulos, Sotiris // 2023
The paper proposes a methodology for developing an active learning module adapted from the Kansei Engineering methodology that intends to engage and familiarize middle school students with basics of ...

A MODEL OF CULTURAL INCLUSION THROUGH THE INTERACTION BETWEEN ARTISANS AND PRODUCT DESIGN STUDENTS

Garcia Martinez, Mariano // 2023
Although handicrafts are recognized nationally and internationally as part of the identity and popular culture of Mexico, artisan producers, due to their condition of economic, educational, and ...

A new research protocol for using system maps in systemic design research

Moons, Stine; Noëth, Esther; Du Bois, Els; Jacoby, Alexis // 2023
System maps are established tools in design practice and education as well as non-design research, both as a process and an outcome of systemic analysis and synthesis. Applying causal loop diagrams ...

A Qualitative Investigation of Students’ Design Experiences in a Work-Integrated Learning Setting

Nickel, Jordan (1); Rennick, Chris (1); Litster, Gregory (2); Hulls, Carol C.W. (1); Hurst, Ada (1) // 2023
Work-integrated learning (WIL) – a pedagogy that integrates academic studies with workplace experiences – presents an excellent opportunity for students to “deliberately practice” their design ...

A STEAM X D WORKSHOP FOR PRE-UNIVERSITY STUDENTS: PREPARING STUDENTS FOR TRANSDISCIPLINARY APPLICATIONS

Anariba, Franklin; Fearnly, Lyle; Foong, Shaohui; Lee, Chee Huei; Tan, Mei Xuan; Wong, Wei Pin; Tan, Da Yang; Cheah, Chin Wei; Yokoyama, Setsuko; Sudhindra, Shravya Thandlam; Ang, Lay Kee // 2023
In this work, we introduce the Singapore University of Technology and Design (SUTD)’s STEAM x D (STEAM = Science, Technology, Engineering, Arts and Mathematics, and D = Design Thinking) ...

A study on the potential of game based learning for sustainability education

Scurati, Giulia Wally (1);Kwok, Sze Yin (2);Ferrise, Francesco (3);Bertoni, Marco (1) // 2023
Academic institutions are increasingly required to prepare future practitioners to face complex sustainability challenges. The need to foster the development of different skills, attitudes, and ...

A TOOLBOX FOR ADDRESSING SHAME IN DESIGN PROJECTS

Trondsen, June; Boks, Casper // 2023
Partly because of societal developments and partly because of a targeted recruitment strategy, social phenomena which are taboo-prone and in which self-conscious emotions such as shame, guilt and ...

Affective Learning Goals - Key for Teaching Sustainable Product Development

Heide, Ludger (1); Syré, Anne Magdalene (1); Grahle, Alexander (1); Göhlich, Dietmar (1); Kattwinkel, Daniela (2); Bender, Beate (2) // 2023
Sustainability in engineering sciences is of rapidly growing importance. However, its integration into engineering education is still in its infancy. This paper is based on the finding that, in ...

AN ADVANCED MANUFACTURING SUPPORTED SUPPLY CHAIN – EDUCATIONAL CASE STUDIES

Sewell, Philip; Batley, Abigail; Roberts, William // 2023
The goal of traditional supply chain spare parts management is to maintain a minimum level of spare parts inventory whilst still being able to fulfil demand and maintain customer satisfaction. Much ...

AN OPEN EDUCATION PLATFORM: LEARNING OUR WAY TO MIXING LIFE-LONG LEARNERS AND REGULAR STUDENTS

Wever, Renee; Ruiz, Juan; Bengtsson, Marie // 2023
In recent years we have developed an embryo of an open approach to education, where students, researchers and company liaisons meet, to together take on a real challenge that the company partner ...

ANNOTATED FAILURE AS A DESIGN COURSE DELIVERABLE

Wever, Renee // 2023
In a course on sustainable design strategies, students explore different notions of what it means to be sustainable and what that, in turn, implies for how one should design. As I believe that many ...

ARE WE DOING IT RIGHT? EXPLORING HOW TO CONDUCT ETHICAL DESIGN RESEARCH AND PRACTICE WHEN WORKING WITH VULNERABLE PARTICIPANTS

Kiernan, Louise Brigid; Mcmahon, Muireann // 2023
As designing with vulnerable users becomes more prevalent, we need to establish societal and policy guidelines to ensure that such practices adhere to ethical principles to protect both participant ...

ASSESSING COMPETENCIES FOR SUSTAINABILITY IN ENGINEERING EDUCATION – A CASE STUDY

Zorn, Stefan; Malz, Sinah // 2023
Achieving a sustainable and climate-neutral world is a social and complex technological task. Engineering designers therefore play a vital role as their technological developments may require the use ...

Assessing Eye Gaze Patterns between Intermediate and Advanced Design Sketchers

Howell, Bryan; Jackson, Asa River; Edwards, Alexandra M.; Kilbourn-Barber, Katherine; Bliss, Kaylee; Morgan, Addie Payne // 2023
One difficulty with sketching pedagogy is the tendency to assess growth according to outcomes, as opposed to processes. We assessed eye gaze patterns between advanced and intermediate design ...

Assessing performance in engineering design education from a multidisciplinary perspective: an analysis of instructors’ course review reports

Ndiaye, Yakhoub; Blessing, Lucienne // 2023
Performance assessment plays a crucial role in engineering education. Yet most instructor assessment focuses on student outcomes to analyse achievements. Although there is extensive research ...

Assessment of Product Design and Engineering students essential skills' for tomorrow

Gallindo, Viviane; Lim, Melissa; Boora, Aasish; Castro, Gabriela; Das, Monikuntala; Silva, Arlindo // 2023
This paper explores the assessment of Critical and Creative Thinking skills among Product Design and Engineering (PDE) students, whose profession holds significant potential for addressing the ...

Augmented reality Application for pulmonary auscultation learning aid

Hireche, Lyna (1); Medina-Galvis, Sergio-Camilo (1); Rusca, Roger (2); Pinsault, Nicolas (3); Thomann, Guillaume (1) // 2023
During some applied anatomy lessons, physiotherapist students must develop a skill of locating and recognizing underlying anatomical elements, from surface palpations, or through clinical tools on ...

BEYOND DESIGN AND PLAY: GAGING A RESPONSIBLE PATH FOR DESIGNING THE FUTURE

Wildeboer, Twan; Kousi, Nefeli Iliana; Eggink, Wouter // 2023
Designers draw inspiration from the societal needs around them. In Design Education, efforts have been made to assess the potential personal, social, health and environmental impact of a design in ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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