SIG Library

Query returned 1983 results.

CONSTRUCTING A TEACHING AND LEARNING SYSTEM IN HIGH DESIGN EDUCATION

Wu, Zhiqiang; Li, Hua // 2024
Sheila Pontis and Karel van der Waarde(2020)found that the need for change in design education has been a topic for discussion for more than twenty years, but still, there seems to be a lack of ...

COULD AI BE A - MEANINGFUL - CREATION TOOL FOR FUTURE HAND TO BRAIN COORDINATION WITHIN ESD?

Wachs, Marina-Elena; Balbig, Gesa; Chuang, Yani; Holmo Bojesen, Alberte // 2024
Could a visualized process of ‘transforming words into textile patterns and -products’ benefit a sustainable future of textile designs? Furthermore, could this AI-based tool be integrated ...

CULTURALLY GROUNDED SPECULATION: FRAMEWORK FOR ETHNOGRAPHY INFORMED AI-DRIVEN DESIGN FOR DIVERSE FUTURES

Chen, Chen; Lucchini, Ariane; Simpson, Victoria // 2024
This paper proposes a novel design process that uses ethnographic research principles to create generative AI outputs for future product design ideation contextually based in a specific culture. The ...

DESIGN AND IMPLEMENTATION OF A SKILL DEVELOPMENT PROGRAM IN AI DRIVEN GENERATIVE ENGINEERING

Köring, Timo; Gerhard, Detlef; Neges, Matthias // 2024
Progress in digital design tools has continuously changed the engineering design process. The application of Artificial Intelligence (AI) opens up completely new opportunities for the development of ...

DESIGN AND PROTOTYPE TEST OF USER EXPERIENCE-CENTERED BIG-BOARD GAME FOR DESIGN EDUCATION

Choi, Gyuhyeok; Yoon, Woolahm; Chang, Juyoung; Kim, Mijin // 2024
Design is a field of study where theory and practice are appropriately balanced to prepare students for real-world work. However, practice-oriented education often provides limited learning ...

DESIGN FOR THE ELDERLY: AN IMMERSIVE HUMAN DIGNITY EXPERIENCE FOR UNIVERSITY STUDENTS

Oyervides-Ramirez, Griselda Esthela; Marquez Canizares, Juan Carlos // 2024
There are different population groups that present conditions and require special considerations within the product design process, such as the elderly. The UN defines “an older person as a person ...

DESIGN OF ENTREPRENEURSHIP EDUCATION “IGNITE YOUR AMBITION” ― EFFECT OF DIVERSITY INITIATIVE/DESIGN SPRINT ON MINDSET/SKILLSET

Sugiue, Yuki; Nakao, Masayuki; Nagato, Keisuke // 2024
Entrepreneurship education aims to enhance students' mindsets and skillsets, with factors, such as participant diversity and business development support, being crucial for program success. In view ...

DESIGNING TOMORROW: ADAPTING CURRICULA TO THE CHALLENGES OF A RAPIDLY CHANGING WORLD

HALBE, PRASANNA PRAKASH // 2024
The ongoing information revolution has undeniably influenced the design field, which is characterized by technological advancements and unprecedented access to information. These developments have ...

Development of 7-Week Machine Learning-Based Product Design Course

Jung, Eui-Chul; Le, Meile // 2024
Developing the ability to design by interpreting and incorporating machine learning technology considering human is important to define the role of product designers. This study developed a 7-week ...

DEVELOPMENT OF A FULLY FUNCTIONING ARTIFICIAL DESIGN TUTOR – A QUEST FOR REFRAMING INTELLIGENT TUTORING SYSTEMS

Berglund, Anders // 2024
This paper presents a scrutinizing attempt to design an artificial design tutor (ADT) that can specifically support development task throughout the phases of product development. In the format of a ...

DIGITALISATION – IS HAPTIC UNDERSTANDING OUTDATED IN THE TEACHING OF GEOMETRICAL PRODUCT SPECIFICATIONS (GPS)?

Sersch, Alina; Steger, Tobias; Sauder, Christian; Gust, Peter // 2024
For the creation of standard-compliant drawings, the international standards system of Geometrical Product Specifications (GPS) is fundamental. This paper provides a current perspective on the ...

Do Methods Work: On the Correlation of Method Application, Effort, and Product Quality

Hohnbaum, Klemens; Martins Pacheco, Nuno Miguel; Ponn, Josef Christian; Zimmermann, Markus // 2024
Despite the prevalence of development approaches in design education, their impact on product resulting products often remains unassessed. This empirical study evaluates (1) the influence of ...

DREAMWORLDS: A CASE STUDY PRESENTING THE POTENTIAL OF TEXT-TO-IMAGE AI IN PRODUCT DESIGN EDUCATION

Brook, Emily Elizabeth; Hanley, Christopher; Campbell Cole, Ian; Hayes, Suzannah; Mutch, Craig // 2024
This paper presents a two-part case study on the ""Dreamworlds"" project conducted with first-year BA Product Design Students. It explores the integration of Generative AI tools within a five-week ...

EMERGING TRENDS IN FREEHAND SKETCH USAGE WITHIN CONTEMPORARY INDUSTRIAL DESIGN PRACTICE AND EDUCATION

Mallya, Prabha; Woods, Thomas; Zhang, Wendy; Shahri, Bahareh // 2024
Traditionally, freehand sketching has proven to be an indispensable method for industrial designers to generate, develop and communicate product concepts. However, the primacy of sketching in design ...

ENHANCING RETENTION IN MECHANICS THROUGH THE IMPLEMENTATION OF PRODUCTIVE FAILURE DIDACTICS

Flipsen, Bas; Persaud, Stefan; van Breemen, Ernest // 2024
With the introduction of the new IDE bachelor in 2021 all courses underwent a revision to promote, amongst other, an autonomous learning attitude. The conventional approach of teaching engineering ...

EXPLORING CHATGPT’S IMPACT ON STUDENT-TEAM IDEATION OUTCOMES FOR NEW PRODUCT DEVELOPMENT: A PILOT STUDY

Bunn, Benjamin J.; Wright, Geoff; Novoa Munoz, Mauricio; Howell, Bryan F. // 2024
Ideation techniques such as associative-thinking methods are commonly used to explore design proposals. However, limited experiences and knowledge in young designers can constrain diverse and ...

EXPLORING MATERIAL RELATIONS IN THE AI ERA

Green, Clare // 2024
Recent evolutions in the accessibility and widespread uptake of generative AI tools have already affected the way we teach at university level, including in the design and engineering domains. ...

EXPLORING THE CHALLENGES TO INTEGRATE VR MODELLING IN PRODUCT DESIGN EDUCATION

Contreras, Giovanni Jesue // 2024
Over the past decade virtual reality (VR) headsets have become increasingly affordable and available. This in turn, has made virtual reality tools more accessible. Within the context of product ...

EXPLORING THE IMPACT OF GENERATIVE AI ON CONCEPT GENERATION, IDEATION, AND DESIGN METHODOLOGY: IN PRODUCT DESIGN EDUCATION

Reynolds, Timothy James; Batley, Abigail // 2024
This paper presents an investigation into the utilisation of generative artificial intelligence (AI) by product design students in the concept generation, ideation, and design methodology of their ...

EXPLORING THE RELATIONSHIP BETWEEN SELF-PERCEPTION OF SECURITY, CONFIDENCE, AND MOTIVATION WITH REPRESENTATION EXPERIENCE: A STUDY OBSERVING SPATIAL INTELLIGENCE

Garcia-Mora, Arantza; Rojas, Juan-Carlos; Alvarez, Jaime; Leiva, Betsy // 2024
Entry-level drawing abilities have significantly declined, a phenomenon that is largely due to the lack of observation of the principles and practices of teaching and learning new designers. This ...

EXPLORING THE USABILITY OF AI PROMPTS FOR MECHANICAL ENGINEERING DESIGN DEVELOPMENT

Vuletic, Tijana; Ashcroft, Aaliyah // 2024
Computational support for concept exploration has been a research development in the last two decades, and the ascent of AI tools such as Chat GPT and generative design is further expanding it. ...

FOSTERING ARTIFICIAL INTELLIGENCE COMPETENCIES THROUGH PROJECT-BASED LEARNING: A CAPSTONE APPROACH

Ayala-Garcia, Ivo N.; Lugo-del-Real, Eloina; González, Alejandro // 2024
Introduction In today’s quickly evolving technological landscape, engineering graduates must be able to understand the fundamentals of cutting-edge techniques. Under this perspective both students ...

FUN AND STRESS: INVESTIGATING STUDENTS’ EXPERIENCE OF FOUNDATIONAL DESIGN COURSES

Khan, Sumbul; Blessing, Lucienne // 2024
1 INTRODUCTION Design education usually employs project-based learning, in which students learn to research, plan, design and reflect on the creation of technological projects [1], [2]. Student<University name removed for blind review> ...

FUTURE PROOFING COMPUTER-AIDED DESIGN EDUCATION THROUGH AI-DRIVEN E-LEARNING

Kravchenko, Olga; Green, Stephen // 2024
Since the emergence of Computer Aided Design (CAD) software in 1957, educators have been committed to equipping design engineering students with proficiency in the most widely employed CAD tools in ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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