Query returned 1983 results.
SOLUTION REPERTOIRE
Turnhout, Koen; Smits, Aletta // 2021
Research about design cognition acknowledges the importance of knowledge about exiting solutions. Designers tend to employ solution oriented thinking strategies; they generate idea’s starting from ...
STRATEGIC DEVELOPMENT OF PERSONAL AND INTERPERSONAL SKILLS
Törlind, Peter; Eklöf, Lars // 2021
Personal and interpersonal skills are an essential part of design engineers’ knowledge and skills, which students rarely feel they work with in a structured way during their education. To improve ...
STUDENT EXPERIENCE OF PERCEIVED CONNECTEDNESS IN ONLINE DESIGN EDUCATION
Gogu, Christy Vivek; Kumar, Jyoti // 2021
Online courses have been on the rise in the last few decades and recently with the pandemic across the world, many traditional design schools have transitioned to the virtual realm to continue the ...
STUDENTS PERSPECTIVES ON CHALLENGES WITHIN MULTI-DIVERSE DESIGN TEAMS
Flipsen, Bas; Persaud, Stefan; Magyari, Reka // 2021
In the IPD Master in Industrial Design Engineering (TU Delft) we see a growing diversity of students. We see the international student population growing, but also see significant differences in ...
TAKING RISKS-ADOPTING THE AALBORG PROBLEM BASED LEARNING MODEL IN A NEW FIRST YEAR ENGINEERING DESIGN CURRICULUM
Barrie, Jeff (1); Morgan, Thea (2) // 2021
An introduction to design for first year engineering students contains many facets. Students are expected to learn and demonstrate their knowledge of design processes, drawing, and ...
TEACHING DESIGNERS ENTREPRENEURSHIP: MAPPING STUDENT DESIGN PROCESS OF LEAN START-UP AND EFFECTUATION
Tran, Quang; Laursen, Linda Nhu // 2021
Recent studies show entrepreneurs tend to priorities’ either the business or the design side of their startup, as combining design and entrepreneurship may represent a dual focus and tension in the ...
TEACHING PRODUCT DESIGN THROUGH AN ONLINE ILLUSTRATED INTERFACE
Elaver, Richard Anthony // 2021
Designers tend to communicate through sketches. Yet our online teaching environments are typically linear structures, based on databases, with limited visual expression. Is it possible to have an ...
THE CHALLENGE-BASED LEARNING IN HIGHER EDUCATION THROUGH A CREATIVE SENSORIAL BOOTH TO DISCONNECT AND TO BE HERE NOW.
Vázquez Esquivel, Rubén; Castrejón Paniagua, Angélica; Acuña López, Alejandro // 2021
Our senses act as sensors that allow us to receive the information of the reality that we perceive, either in isolation or as a result of their crossing. During the block´s challenge called: ‘Formal ...
THE DESIGN OF A MORE SUSTAINABLE TRAVELLING EXHIBITION
Biedermann, Anna; Santolaya Sáenz, José Luis; Muñoz López, Natalia; López Canellas, Ana // 2021
Design and engineering education requires continuous adaptation to the existing environmental and societal challenges. The design of sustainable and socio-ethical new solutions that involve not only ...
THE GATEWAY TO STUDENT LIFE EXPERIENCE A PRODUCT-SERVICE DESIGN APPROACH
Vanderlooven, Ellen (1); Dewit, Ivo (1); Vaes, Kristof (1); Keignaert, Koenraad (2) // 2021
When thinking of attending a university or college, a whole new experience comes to mind. Finding lodging, eating at the student restaurant, getting support during times where it gets difficult, ...
THE GIFT OF UNCERTAINTY - HOW CAN DESIGN EDUCATION BRING COMPLEXITY AND UNPREDICTABILITY INTO A POSITIVE FRAMEWORK FOR DESIGNERS?
Wigum, Kristin Storen (1); Gulden, Tore (2) // 2021
In this article we discuss the pain of letting go of the existing illusion of the designers’ ability to predict the future. The illusion is typically existent when it is considered a skill to survive ...
THE ONLINE PBL (PROJECT-BASED LEARNING) EDUCATION SYSTEM USING AI (ARTIFICIAL INTELLIGENCE)
Ito, Takao (1); Tanaka, Mikiko Sode (2); Shin, Masako (1); Miyazaki, Keisuke (1) // 2021
The importance of problem-based learning and project-based learning (both abbreviated to PBL) is perceived in engineering education and in addressing the Sustainable Development Goals (SDGs). PBL ...
TRANSDISCIPLINARY BEHAVIOUR CHANGE: A BURST MODE APPROACH TO HEALTHCARE DESIGN EDUCATION
Wojdecka, Anna (1); Hall, Ashley (1); Judah, Gaby (2) // 2021
With the future of health(care) shifting from treatment to prevention, design for behaviour change is an essential part of this movement. Although we have made significant breakthroughs in ...
UNDERSTANDING AESTHETICS IN DESIGN EDUCATION
Egan, Anna // 2021
One of the more pressing issues that the product design profession faces today, is that of sustainability. Within design education this is mainly addressed with a focus on the three r`s, recycling, ...
Use interactive media to enhance creativity of designers by stimulating the senses in the context of art design education
Liu, X., Nagai, Y., Yabuuchi, K., & Cui, X. // 2021
USING LINKOGRAPHY TO VISUALISE THE INFLUENCE OF EDUCATIONAL BACKGROUNDS ON COLLABORATION AND CREATIVITY IN IDEA GENERATION
Taoka, Yuki; Mihono, Haruhiko; Saito, Shigeki // 2021
Concept generation in design projects generally has divergence phase and convergence phase. In the divergence phase, possibilities of design spaces are expanded (i.e. idea generation) while design ...
USING PRODUCT DESIGN METHODOLOGY IN TEACHING ON PUBLIC HEALTH AND LIFE
Grøm, Mille // 2021
The interdisciplinary project ‘Public health and life skills’ is being introduced in the Norwegian basic education with a new curriculum. An essential issue is mental health and communication. The ...
VIRTUAL AND AUGMENTED REALITY TO EXPLOIT STEM-SKILLS-BASED LEARNING FOR ENGINEERING STUDENTS USING THE TEC21 EDUCATIONAL MODEL
Gonzalez Almaguer, Carlos Alberto; Acuña López, Alejandro; Pérez Murueta, Pedro; Aguirre Acosta, Ángeles Carolina; Román Jiménez, Olaf Ramiro; Zubieta Ramírez, Claudia // 2021
The worldwide confinement due to Covid19 has boosted creativity in academia to develop learning activities with role-playing games and multidisciplinary workshops brought to our students' homes. ...
WHEN TERMS OF SERVICE ARE LONGER THAN A SHAKESPEARE’S PLAY: EASING THE UNDERSTANDING OF LEGAL DOCUMENTS THROUGH A USER EXPERIENCE DESIGN METHOD
Gherardi, Matteo // 2021
Whenever a user uses an Internet service, he accepts Terms of Service and Privacy Policy agreements, which describes how his personal data are going to be managed. This became even more evident ...
A Behavior-Centric Concept for Engineering Education in New Product Development
Behrenbeck, Jan; Martins Pacheco, Nuno Miguel; Tariq, Bilal; Zimmermann, Markus // 2020
Engineering students need to be prepared for future work environments in which transdisciplinary collaboration and innovative behaviour are key to sustainable success. Classical technical skills will ...
A practice-based approach to design education
Sharma, Bhagyashri; Roy, Avik; Rautra, Priyabrata // 2020
Pedagogy for design has always been regulated by the need of the industry and the interaction between the professional practice and academics. Through this research, we have tried to understand ...
A qualitative study of the challenges faced by material designers when developing DIY-materials
Asbjørn Sörensen, Charlotte; Thyni, Emma // 2020
The recent academic literature on material practices within design has revealed the emergence of a new design discipline, DIY-materials (Mariani, Rampino 2019, Rognoli, Bianchini et al. 2015, ...
A RENEWED UNDERSTANDING OF CREATIVITY IS PARAMOUNT PRIOR TO INTRODUCING STUDENTS TO A LIFE DESIGN ATTITUDE
Sørensen, Kirsten Bonde // 2020
Students of today are faced with the reality of an unpredictable working life in a constantly turbulent and fast-changing world. This has led to an intense focus on entrepreneurship. Yet,we seem to ...
A Role-based Prototyping Approach for Human-Centred Design in Fuzzy Front-End Scenarios
Martins Pacheco, Nuno Miguel; Behrenbeck, Jan; Tariq, Bilal; Vazhapilli Sureshbabu, Anand; Zimmermann, Markus // 2020
Developing new products is challenging due to ambiguous and uncertain requirements and unclear processes especially for novice development teams. This paper outlines a role-based prototyping approach ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.