Query returned 1983 results.
INCLUSIVE DESIGN EDUCATION: HOW TO GET IT RIGHT
Thomson, Avril; LaMarra, Lisa // 2020
The United Nations Department of Economic and Social Affairs reports that in 2018, for the first time in history, persons aged 65 years or over worldwide outnumbered children under age five, and the ...
Industrial Design Education in Nigeria Today: Challenges for the 21st Century Learners
Adelabu, Oluwafemi Samuel (1); Fatuyi, Olusegun Adene (2) // 2020
A critical outlook on the role of education for the 21st century has raised the need to question the current state of design education in Nigeria with a view to identifying gaps that must be filled ...
Learning from Own Mistakes – A Comparative Study of Student Design Projects Working with Different Learning Approaches
VOß, Markus (1); BOZKURT, Hulusi (1); SAUER, Thorsten (2); NUTZMANN, Marc (2) // 2020
In previous work the authors have studied intensively in how far it is important for the learning process that Engineering Design students do not just plan products but also get the opportunity to ...
MEASURING THE VALUE OF SYSTEMS THINKING FOR DESIGN-CENTRIC ENGINEERING EDUCATION
Varadarajan, S. // 2020
Methodology for the analysis and self-reflection of design students about their competences
Martínez-Villagrasa, Beatriz (1); Esparza, Danae (2); Llacer, Toni (2); Cortiñas, Sergi (1) // 2020
Both the design processes and the role that designer plays in society are in a constant process of transformation (Kirah, 2017; Ringvold & Digranes, 2017). Designers intervene in increasingly complex ...
NEW FOUNDATIONS: CRAFT, DESIGN, EDUCATION AND VR IN THE 21ST CENTURY
Evans, Pete (1); Söderlund, Carina (2) // 2020
Professional domain and knowledge silos are being rapidly deconstructed by evolving technologies such as telepresence and artificial intelligence (Susskind, 2016). The implications are dramatic: Will ...
NEW INSIGHTS ON INDUSTRY DEVELOPMENT PROCESSES THROUGH ENGINEERING DESIGN STUDENTS’ ANALYSIS
Nutzmann, Marc (1); Voß, Markus (2); Sauer, Thorsten (1); Bozkurt, Hulusi (2); BÖHNLEIN, Tobias (1) // 2020
At the DHBW Cooperative State University engineering design students are encountered with a course on systematic approaches and processes (e.g. time to market process, integrated engineering ...
ON THE DESIGN OF PLAYFUL TRAINING MATERIAL FOR INFORMATION SECURITY AWARENESS
Lugnet, Johan; Ericson, Åsa; Lundgren, Martin; Wenngren, Johan // 2020
This paper presents the rationale for the design of a card deck game sustaining information security training. The efforts have followed design thinking, been inspired by an approach for ...
Participatory Design and Environmental Education in Visitor Centers: A Case Study from Nepal
Hoang, Ninni Kim Nhi; Edvardsen, Mia; Keitsch, Martina // 2020
This paper discusses how environmental education in visitor centers can be enhanced through participatory design approaches. Participatory design provides useful methods and tools to capture ...
Problem-based learning in introductory thermodynamics and fluid mechanics
Coutts, Euan // 2020
Problem-based learning (PBL) is a pedagogical approach which aims to create engaged and thorough long term learning. This is achieved by setting problems centered around a challenge encountered in a ...
PRODUCT DESIGN EDUCATION IN MECHANICAL AND MANAGEMENT ENGINEERING MASTER’S DEGREE PROGRAMS. ANALOGIES AND DIFFERENCES
De Napoli, Luigi; Rizzuti, Sergio // 2020
Mechanical and management engineering are some of the stakeholders involved in product development, with different competencies. They must share the responsibility for best solution identification to ...
Prototyping With A Team: Acting Machines Support Shared Understanding
van der Helm, Aadjan; Stappers, Pieter Jan // 2020
It is a great challenge for design students to learn to work with interaction and interactive technology. They need learn about interactive prototypes as well as many other things, and within a ...
REGULATION IN COLLABORATIVE PROJECT-BASED DESIGN EDUCATION: AN INTERVENTION STUDY MEASURING THE EFFECTIVENESS OF A GROUP AWARENESS TOOL
Brosens, Lore (1,2); Octavia, Johanna Renny (1,3); Raes, Annelies (4,5); Emmanouil, Marina (1,2) // 2020
The fourth industrial revolution is on the horizon and many design engineering jobs of the future are largely unidentified. Tomorrow’s product designers must be able to deal with cutting-edge ...
SEMANTIC MEASURES IN DESIGN CONVERSATIONS AS PREDICTORS OF CREATIVE OUTCOMES IN DESIGN EDUCATION
Georgiev ,Georgi V. (1); Casakin, Hernan (2) // 2020
The analysis of conversations maintained during the design activity can help to gain a better insight into design thinking and its relation to creativity. A semantic analysis approach was employed to ...
SENSEMAKING IN THE DESIGN SPACE: IN-BETWEENNESS AND IDENTITY CONSTRUCTION OF DESIGN MANAGERS
Pääkkönen, Tarja; Sarantou, Melanie; Miettinen, Satu // 2020
Identities and notions of the in-betweenness of designers in management positions in Silicon Valley might be shaped by one another given changing sensemaking contexts. As organising becomes less ...
Shaping wicked problem solvers: innovating educational programs through design thinking
Johansson, Christian; Jagtap, Santosh; Bertoni, Marco; Bertoni, Alessandro; Wall, Johan // 2020
g changing societal needs and demands of industry. The paper presents the overall programme structure, consisting of three main focus streams — the engineering design core, three academic ...
STATE OF DESIGN EDUCATION IN SINGAPORE – INSIGHTS FROM DESIGN EDUCATION SUMMIT 2018
Silva, P., Khan, S. and Blessing, L. // 2020
STEM COMPETENCY-BASED LEARNING FOR ENGINEERING AND DESIGN STUDENTS OF THE EDUCATIONAL MODEL TEC21
Gonzalez Almaguer, Carlos Alberto (1); Maya López, Mariana (1); Acuña López, Alejandro (1); Caballero Montes, Eduardo (2); Zubieta Ramírez, Claudia (3); Yarto Wong, María Consuelo (3) // 2020
The new educational model at Tecnologico de Monterrey, known as Tec21 and based on competencies, has left behind the educational model based on objectives. As part of its pedagogical support, the new ...
Sustainability awareness in organizations through gamification and serious games: a systematic mapping
Scurati, Giulia Wally; Ferrise, Francesco; Bertoni, Marco // 2020
The transition towards more sustainable practices is one of the main challenges that companies and organizations are currently facing. The use of serious games and gamification has shown to be ...
SUSTAINABLE DESIGN APPROACHES USING WASTE FURNITURE MATERIALS FOR DESIGN STUDENTS
Buck, Lyndon (1); Lee, Sua (2) // 2020
Environmental sustainability is one of the core concerns of 21st century engineers, designers, design educators and makers. However, it is evident that not every professional or student designer ...
TAKING CARE OF THE PLANET: DESIGNING WITH BIOPOLYMERS
Patino Santa, Luis Fernando (1); Nouguez, Lumy (2) // 2020
Educating designers and engineers for more sustainable design in the future is a big challenge. The material´s courses in Product Design Engineering –PDE- needs to explain the fundamentals of ...
TEACHING CREATIVE DESIGN AND SYSTEMATIC CREATIVITY: OVERVIEW AND CASE STUDY
Shnai, Iuliia; Chakir, Anastasia; Chechurin, Leonid // 2020
The growth of eLearning technologies seriously outpaces the research-based recommendation on how to apply these tools for predictable and effective results. The emerging education technologies ...
THE PREDICTION GENERATOR: A TOOL FOR CREATING MEANINGFUL SPECULATIONS
de la O Campos, José Rodrigo (1); Güemes, Davd (2,3) // 2020
As Industrial Design is a practice that uses prospective thinking, the quality of these ideas, translated into future scenarios, speculations, or futuristic design concepts must be innovative enough ...
THE USE OF ENGLISH AS LINGUA FRANCA IN CROSS-CULTURAL CLASSES: A CASE STUDY IN DESIGN AND ENGINEERING EDUCATION
Ferraris, Silvia Deborah; Mattioli, Francesca // 2020
The increasing mobility of students is shaping a new higher education landscape, which is characterised by a higher number of cross-cultural courses and, consequently, a relevant ratio of ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.