Query returned 1974 results.
Adaptive E-Learning for the Engineering Design Education at Ruhr-University Bochum
Frederike Kossack, Daniela Kattwinkel, Beate Bender // 2022
Most lectures in the field of engineering are held in a traditional teacher-centred and frontal lecture format. This means that all students receive the identical information at the same pace without ...
AGEING COLLABORATIONS: CO-DESIGNING FUTURE TECHNOLOGY OPPORTUNITIES
Shore, Linda (1); Hurrydass, Shika (1); Thompson, Richard (2); Salzano, Rachel (1); Marsh, James (1); Marchewka, Zuzanna (1); Babbs, Thelma (1); Jackson-Kerr, Sharon (1); Lis, Marta (1); Leslie, Reece (1); Ellis, Michael (3) // 2022
APPLICATION GAP: UNEVEN GENDER PARTICIPATION IN INDUSTRIAL DESIGN INTERNSHIPS
Barnhart, Betsy Rebecca // 2022
Application of Constructive alignment in higher design education for curriculum renewal
Bhagyashri, Sharma; Nidhi, Joshi // 2022
A coherence between what is intended that the students learn, how it is taught, and how the performance is evaluated using various criterion tools becomes imperative for deep and effective learning. ...
Application of Expert Systems for Personalizing Financial Decisions
Sara Shafiee (1), Kourosh Marjani Rasmussen (1), Eike Sch // 2022
Due to the complexity of financial products, consumers with low financial literacy are left behind. However, few practical studies investigated the impact of digital advisory systems to improve ...
Assessing Rigid and Non-Rigid Spatial Thinking
Khushbu Maheshwary (1), Boris Eisenbart (2), Stefan Zorn (3), Thomas Nelius (4), Kilian Gericke (3), Sven Matthiesen (4), Lucienne Blessing (1) // 2022
Spatial Thinking (ST) is an important part of reasoning. In contrast to Rigid ST (R-ST), Non-Rigid ST (NR-ST) has hardly been researched and tests do not exist, even though NR-ST is crucial for ...
BEHAVIOURS, PRACTICES, ACTIVITIES, DOINGS: MAKING THEM SUSTAINABLE THROUGH DESIGN
Chu, Wanjun (1); Wever, Renee (2) // 2022
Best Practices of Team-Building Activities in a Project-Based Learning Class 'Design Project' in a Japanese Graduate School
Mayu Akaki (1,2), Makoto Ioki (1), Keita Mitomi (1,2), Takashi Maeno (1) // 2022
To indicate the effective team-building activities implemented independently by the students in a project-based learning class in higher education in Japan, we conducted semi-structured interviews ...
Challenges and Opportunities for Enabling Mutual Learning and Collaboration in Design and Innovation for Sustainable Development in Africa and Beyond
Susanne Nilsson (1), Bernard Shibwabo Kasamani (2), Julia Hede Mortensen (1), Dunja Stevanovic (3), Michelle Wanyang (2), Margareta Norell Bergendahl (1), Panos Y. Papalambros (4) // 2022
Global collaboration and mutual learning in design are put forth as means to address the UN SDGs. This paper draws upon experiences in the Design Society’s AFRICA-DESIGN initiative to build a network ...
Connecting the Dots: Interlinking Crafts and Culture in Design Education
Anand, Puja; Bhasin, Alok // 2022
The question facing Design educators today is how to align the present generation of millennials with the sensitivity and appreciation of our rich cultural heritage? The paper is focused on the ...
Creating a Multidisciplinary Collaboration Service-Learning Experience in Design Education
Sacha Joseph-Mathews (1), Marie Anna Lee (1), Nicole Kreidler (2) // 2022
The design process in most organizations is often collaborative and interdisciplinary in nature. Yet most institutions of higher learning do not offer students the opportunity to work in ...
DEMOCRATIC MANUFACTURING: A STUDENT MANUFACTURED & OPERATED 3D PRINTER FARM
Siena, Francesco Luke (1); Forbes, Christopher (2); Truman, Kerry (2) // 2022
DESIGN AS A TOOL TO REDUCE FOOD WASTE: PRESENTATION OF SALVAGE FOOD IN GROCERY STORES
Soleng, Maja Wawrzyniak // 2022
DESIGN EDUCATION DOES NOT EXIST IN A VACUUM
Ouillon, Sinead; Magee, Paul; Woodcock, Andree // 2022
Design of an Intrinsically Motivating AR Experience for Environmental Awareness
Sara Porro, Elena Spadoni, Monica Bordegoni, Marina Carulli // 2022
Augmented Reality seems a promising tool to provide engaging and effective educational experiences, thanks to its potentiality in stimulating intrinsic motivation, that could influence the learning ...
DESIGN SPRINT METHODOLOGIES TRANSFORMED IN A DIGITAL ENVIRONMENT
Winfield, Karen Elizabeth (1); Sizer, Nicolette Dullesco (2); Siena, Francesco Luke (1) // 2022
DESIGN WITH A CRITICAL LENS TEACHING STUDENTS HOW TO FIND, RATHER THAN SOLVE, DESIGN CHALLENGES USING INTERDISCIPLINARY WORKSHOPS
Vaes, Kristof Romain Victor (1); Torkildsby, Anne Britt (2); De Boeck, Muriel (1) // 2022
Designing Innovation – The Role of Engineering Design to Realise Sustainability Challenges
Ola Isaksson (1), Claudia M. Eckert (2) // 2022
Sustainability challenges drive innovation, yet few studies attend to the role of design to realise innovation. This paper report from a full day workshop and panel discussion with 100 delegates at ...
DESIGNING OUT UNWANTED HEALTHCARE FUTURES: A NEW FRAMEWORK FOR HEALTHCARE DESIGN INNOVATION WITH INTENT
Wojdecka, Anna Berenika (1); Hall, Ashley (1); Balint, Tibor (2) // 2022
DESIGNING TO ENABLE AN AGEING WORKFORCE
de Vere, Ian; Dim, William; Sheahan, Jacob // 2022
DIGITAL LEARNING ENVIRONMENTS TO SUPPORT DESIGN EDUCATION
Hoppe, Lukas Valentin (1); Kuschmitz, Sebastian (2); Gembarski, Paul Christoph (1); Vietor, Thomas (2); Lachmayer, Roland (1) // 2022
DO AS I DO, NOT JUST AS I TELL YOU: TAKING STUDENTS ON A RESEARCH JOURNEY
Watkins, Matthew Alan; Bathaei Javareshk, Maryam // 2022
ECOLOGICAL ETHICS: TOWARDS AN EDUCATION OF TECHNO-DIVERSITY
Petit, Victor (1); Perez, David Santiago (1); Picot, Pauline (1); Grimal, Lou (1); Troussier, Nadège (1); Fitzpatrick, Noël (2); Gillot, Claudine (1) // 2022
Educational Probe for Developing Online Education: A Case of Online Problem-Based Learning in Design Education in India
Yasuyuki Hayama (1), Harshit Desai (2) // 2022
The COVID-19 pandemic brought challenges and opportunities for higher education and one of the important areas was online education. Especially in design field, Online Problem-Based Learning has ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.